FANDOM



Physical Skills, Melee: reduced by DP, resisted by Physical Resistance
Power, Sense, Charm Skills: reduced by DP, resited by Physical Resistance
Elemental Power Skills: reduced by DP, resisted by Resistance to the same Element
Poison Sense Skills: not resisted at all?
Non-Elemental Magic Skills: reduced by MD, resisted by Magic Resistance
Elemental Magic Skills: reduced by MD, resisted by Resistance to the same Element
all kinds of damage can be reduced with Damage Resistance (ie: Sumo Suit)

attribute %
100
(AP - 0.75 * DP) * (1 -
phys resist %
100
) + (AP *
attr %
100
- (0.75 * DP *
attr %
100
)) * (1 -
attr resist %
100
)

(AP - 0.75 * DP) + (AP * attr/100 - 0.75 * DP * attr / 100) * (1 - attr. resist)
GUN DAMAGE (normal attack) = [20 * (AC - 48)] + GunAP

Level 63 Magician with 514 AP and 65 MA
Type Level Name DP MD Phys Mag Crit. Phys Crit. Mag
Charm Icon 1 Torobbie 0 0 514 334 771 / 1002 367
Power Icon 2 Tottochi 0 0 514 334
Sense Icon 4 Bad Fury 0 0 514 334
Charm Icon 5 Little Cora 4 0 511 334
Sense Icon 6 Blue Penguin 8 4 508 331
Power Icon 8 Bustshell 16 12 502 323
Magic Icon 10 Clione 24 20 496 316
Sense Icon 13 Thiefmon 36 32 487 305
Magic Icon 15 Real Golden Mole 44 40 481 298
Power Icon 18 Addax 56 52 472 287
Sense Icon 18 Fanta Slime 56 52 472 287
Power Icon 19 Shell Trap 60 56 469 284
Sense Icon 20 Golden Mole 64 60 466 280
Charm Icon 33 Cannon Shell 154

(4%)

125

(5%)

383 211 629

817

243
Damage Type A B formula
Physical DP Physical Resistance (damage - 0.75 * A) x (1 - B / 100)
Magical MD Magic Resistance (damage - 0.9 * A) x (1 - B / 100)
Gun HV Gun Resistance (damage - 30 * A) x (1 - B / 100)
Poison Cant be reduced Sumo Suit N/A
Fire DP or MD Fire Resistance (damage - ratio * A) x (1 - B / 100)
Water DP or MD Water Resistance (damage - ratio * A) x (1 - B / 100)
Air DP or MD Air Resistance (damage - ratio * A) x (1 - B / 100)
Soil DP or MD Soil Resistance (damage - ratio * A) x (1 - B / 100)
Electricity DP or MD Electricity Resistance (damage - ratio * A) x (1 - B / 100)
Light DP or MD Light Resistance (damage - ratio * A) x (1 - B / 100)
Dark DP or MD Dark Resistance (damage - ratio * A) x (1 - B / 100)
Shadow  ? Shadow Resistance (damage - ratio * A) x (1 - B / 100)

ratio: either 0.75 for physical skills, melee or 0.9 for magical skills


1 HV = 30 Gun Defence
Physical Damage: melee, throwing weapons and cards
Magical Damage: Magic Skills
Gun Damage: bullets
Poison Damage: Poison Pouch, Poison Assault; Barrier absorbs it. Guard too?

Community content is available under CC-BY-SA unless otherwise noted.