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{{{name}}}
[[file:{{{image}}}]]
Type Req. TM Level Prerequisite Skills
{{{skill_type}}} {{{tm}}} None
Icon Learn Mastery Mastery Item
[[file:{{{icon}}}]] {{{learn}}} {{{mastery}}} N/A
Description
{{{description}}}
Formula
None
Level {{{a_name}}}
1 {{{a1}}}
2 {{{a2}}}
3 {{{a3}}}
4 {{{a4}}}
5 {{{a5}}}
6 {{{a6}}}
7 {{{a7}}}
8 {{{a8}}}
9 {{{a9}}}
10 {{{a10}}}
Master {{{a_master}}}
Notes: {{{notes}}}

Adding the header

{{Skill
 |type           = 
 |image          = 
 |name           = 
 |skill_type     = 
 |tm             = 
 |prerequisite   = 
 |icon           = 
 |learn          = 
 |mastery        = 
 |mastery_image  = 
 |mastery_item   = 
 |mastery_amount = 
 |description    = 
 |formula        = 
}}


Example

Input:

{{Skill
 |type                 = Power
 |image                = Skill Hyper Beat Big.png
 |name                 = Hyper Beat
 |skill_type           = Timer
 |tm                   = 45
 |prerequisite         = Bull's Eye
 |prerequisite_level   = 10
 |prerequisite2        = Burning Rave
 |prerequisite2_level  = 10
 |icon                 = Hyper Beat.jpg
 |learn                = 4
 |mastery              = 3
 |mastery_image        = Mimic Card.gif
 |mastery_item         = Mimic Card
 |mastery_amount       = 2
 |description          = Stat booster adding attack speed
 |formula              = DX + A
}}

Output:

Hyper Beat
Skill Hyper Beat Big
Type Req. TM Level Prerequisite Skills
Timer 45 Bull's Eye (Lv. 10)
Burning Rave (Lv. 10)
Icon Learn Mastery Mastery Item
Hyper Beat 4 3 Mimic Card Mimic Card x 2
Description
Stat booster adding attack speed
Formula
DX + A
Level {{{a_name}}}
1 {{{a1}}}
2 {{{a2}}}
3 {{{a3}}}
4 {{{a4}}}
5 {{{a5}}}
6 {{{a6}}}
7 {{{a7}}}
8 {{{a8}}}
9 {{{a9}}}
10 {{{a10}}}
Master {{{a_master}}}
Notes: {{{notes}}}


Levels

To add levels to the table, you need to know how many columns you want to add. The columns are denoted as: a, b, c, d, e and f, depending on how many columns you want to add. To add the value for level one, the field's name's a1 and so on. Here's a template for a single column:

{{Skill
 |type           = 
 |image          = 
 |name           = 
 |skill_type     = 
 |tm             = 
 |prerequisite   = 
 |icon           = 
 |learn          = 
 |mastery        = 
 |mastery_image  = 
 |mastery_item   = 
 |mastery_amount = 
 |description    = 
 |formula        = 
<!-- First Column -->
 |a_name   =
 |a1       =
 |a2       =
 |a3       =
 |a4       =
 |a5       =
 |a6       =
 |a7       =
 |a8       =
 |a9       =
 |a10      =
 |a_master =
}}

Example

Input:

{{Skill
 |type                 = Power
 |image                = Skill Hyper Beat Big.png
 |name                 = Hyper Beat
 |skill_type           = Timer
 |tm                   = 45
 |prerequisite         = Bull's Eye
 |prerequisite_level   = 10
 |prerequisite2        = Burning Rave
 |prerequisite2_level  = 10
 |icon                 = Hyper Beat.jpg
 |learn                = 4
 |mastery              = 3
 |mastery_image        = Mimic Card.gif
 |mastery_item         = Mimic Card
 |mastery_amount       = 2
 |description          = Stat booster adding attack speed
 |formula              = DX + A
<!-- First Column -->
 |a_name   = MP
 |a1       = 200
 |a2       = 200
 |a3       = 200
 |a4       = 200
 |a5       = 200
 |a6       = 200
 |a7       = 300
 |a8       = 300
 |a9       = 300
 |a10      = 300
 |a_master = 400
<!-- Second Column -->
 |b_name   = Cooldown
 |b1       = 10 seconds
 |b2       = 10 seconds
 |b3       = 10 seconds
 |b4       = 10 seconds
 |b5       = 10 seconds
 |b6       = 10 seconds
 |b7       = 10 seconds
 |b8       = 10 seconds
 |b9       = 10 seconds
 |b10      = 10 seconds
 |b_master = 10 seconds
}}

Output:

Hyper Beat
Skill Hyper Beat Big
Type Req. TM Level Prerequisite Skills
Timer 45 Bull's Eye (Lv. 10)
Burning Rave (Lv. 10)
Icon Learn Mastery Mastery Item
Hyper Beat 4 3 Mimic Card Mimic Card x 2
Description
Stat booster adding attack speed
Formula
DX + A
Level MP Cooldown
1 200 10 seconds
2 200 10 seconds
3 200 10 seconds
4 200 10 seconds
5 200 10 seconds
6 200 10 seconds
7 300 10 seconds
8 300 10 seconds
9 300 10 seconds
10 300 10 seconds
Master 400 10 seconds
Notes: {{{notes}}}


Complete template

{{Skill
 |type                 = 
 |image                = 
 |name                 = 
 |skill_type           = 
 |tm                   = 
 |tm_3rd               = 
 |tm_3rd_level         = 
 |prerequisite         = 
 |prerequisite_level   = 
 |prerequisite2        = 
 |prerequisite2_level  = 
 |icon                 = 
 |learn                = 
 |mastery              = 
 |mastery_image        = 
 |mastery_item         = 
 |mastery_amount       = 
 |description          = 
 |formula              = 
 |notes                = 
<!-- First Column -->
 |a_name   = 
 |a1       = 
 |a2       = 
 |a3       = 
 |a4       = 
 |a5       = 
 |a6       = 
 |a7       = 
 |a8       = 
 |a9       = 
 |a10      = 
 |a_master = 
<!-- Second Column -->
 |b_name   = 
 |b1       = 
 |b2       = 
 |b3       = 
 |b4       = 
 |b5       = 
 |b6       = 
 |b7       = 
 |b8       = 
 |b9       = 
 |b10      = 
 |b_master = 
<!-- Third Column -->
 |c_name   = 
 |c1       = 
 |c2       = 
 |c3       = 
 |c4       = 
 |c5       = 
 |c6       = 
 |c7       = 
 |c8       = 
 |c9       = 
 |c10      = 
 |c_master = 
<!-- Forth Column -->
 |d_name   = 
 |d1       = 
 |d2       = 
 |d3       = 
 |d4       = 
 |d5       = 
 |d6       = 
 |d7       = 
 |d8       = 
 |d9       = 
 |d10      = 
 |d_master = 
<!-- Fifth Column -->
 |e_name   = 
 |e1       = 
 |e2       = 
 |e3       = 
 |e4       = 
 |e5       = 
 |e6       = 
 |e7       = 
 |e8       = 
 |e9       = 
 |e10      = 
 |e_master = 
<!-- Sixth Column -->
 |f_name   = 
 |f1       = 
 |f2       = 
 |f3       = 
 |f4       = 
 |f5       = 
 |f6       = 
 |f7       = 
 |f8       = 
 |f9       = 
 |f10      = 
 |f_master = 
 }}

Field explanations

Parameters that are in bold are obligatory!

Parameter Explanation Example Note
type Type of the skill. Power, Magic, Sense, Charm, Special First letter need to be capital!
image Image of the file Shockwave Big.png
name Name of the skill Shockwave
skill_type Skill type, Passive, On/Off, Active etc.
tm TM level required to learn this skill. 50
tm_3rd The 3rd job class that can also learn the skill. Wizard
tm_3rd_level The level required for the 3rd job class to learn the skill. 105
prerequisite If the skill requires any prerequisite skills. Steel Punch Leave this empty/remove if there aren't any prerequisite skills.
prerequisite_level If the skill requires any minimum level of the prerequisite skill 1
prerequisite2 If another prerequisite skill is needed Tornado Bomb
prerequisite2_level If prerequisite2 need a minimum level. 1
icon Icon of the skill Hyper Beat.jpg
learn The amount of TM levels needed to learn the skill 3
mastery The amount of TM levels needed to master the skill 3
mastery_image The image of the mastery item. Clione Card.gif Leave this field empty/remove if no mastery item is needed.
mastery_item Item needed to master the skill. Clione Card Leave this field empty/remove if no mastery item is needed.
mastery_amount The number of mastery items needed to master the skill. 2 Leave this field empty/remove if no mastery item is needed
description Description of the skill Stat booster adding attack speed.
formula Formula for the skill DX + A
notes If there are any notes for the skill, write it here Acquired upon creating a Buffalo or Bunny.
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